mezzanineview (
mezzanineview) wrote2010-03-04 01:31 pm
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It's been a few days, Dad's been better, so I'm doing better, so let's move on, shall we?
I'm terribly disappointed with Bob's departure from MCR, but I'm not going to linger on it, cuz even if it feels like things are falling apart with all my bands, I move past it, I find something positive and bright and fall in love again. I'll miss him like hell, but they're not breaking up. Even if it's not his wrists, there's only so long you can go in a band with that much intensity before you get burned up by it. idk, I've already accepted it, I'm okay.
And there's this game that just came out called Heavy Rain that's not really a game at all. You see, when people bitch and complain about Metal Gear Solid and say that it's more movie than game, they totally would not be prepared for the ways that Heavy Rain would blow it out of the water, no pun intended. No, really, you hardly have a time where you are in full, aboslute control of your character (for you play a number of characters, whose lives intersect as a result of a serial killer's activity in the area), and except some deceptively mundane, run-of-the-mill activities, but I hardly ever wanted to be, because if giving up how smooth the animations for jerkiness and clipping or anything that would break me out of the immersing storytelling, then count me out.
You literally control very small, normal things a given character does, but every decision you make affects the story, any cues you miss, or are too late on, if you decide to let someone die or save them, or if you fail to save your character(s) in intense situations, they can actually die and be removed from the story altogether, making it possible to have nearly twenty plus endings.
Heavy Rain keeps you on your toes, because a prompt can come up at any time, and most have only a small window of opportunity before you're driving through with a screwdriver or get your ass shot. You can end up making wrong decisions even when you don't want to, since your characters' thoughts and actions are affected by their current mental state, so that it becomes difficult to read your options or the buttons mapped to the options continually shift, making you prone to mistakes. Like real life, sometimes your gut instinct is the right way to go, and with others, a better option might show up if you keep a level head and wait for a second. There's no right or wrong way to go about it, unless your idea of wrong is when circumstances coalesce to where the killer gets off scot-free, and yes, that is an actual possibility.
It's the world's most interactive movie! And it's absolutely brilliant.
Here's what I'm talking about. In these clips, you're seeing part of the story from the perspective of Norman Jayden, FBI agent (and my faaavorite character from the game), and I should mention that the story is set in the near future (2011), but that's all I'm saying. The graphics and voice acting are AMAZING, and the facial captures are done by the same actors who do the voices *__* I'm really loving Norman/his voice actor, because dayum, doing a Boston accent accurately is tough enough, but being British and pulling it off? Awesome, A+ job. In the second vid, the perspective shifts to Ethan Mars, another of your characters, whose son has gone missing and may have been kidnapped by the serial killer.
Onward!
Or, have some more HD gameplay
Ugh, uuuugggghhh, I am so in love with Heavy Rain. And there's going to be downloadable content, unf. Please let there be someone else who's played/is going to play this?
I'm terribly disappointed with Bob's departure from MCR, but I'm not going to linger on it, cuz even if it feels like things are falling apart with all my bands, I move past it, I find something positive and bright and fall in love again. I'll miss him like hell, but they're not breaking up. Even if it's not his wrists, there's only so long you can go in a band with that much intensity before you get burned up by it. idk, I've already accepted it, I'm okay.
And there's this game that just came out called Heavy Rain that's not really a game at all. You see, when people bitch and complain about Metal Gear Solid and say that it's more movie than game, they totally would not be prepared for the ways that Heavy Rain would blow it out of the water, no pun intended. No, really, you hardly have a time where you are in full, aboslute control of your character (for you play a number of characters, whose lives intersect as a result of a serial killer's activity in the area), and except some deceptively mundane, run-of-the-mill activities, but I hardly ever wanted to be, because if giving up how smooth the animations for jerkiness and clipping or anything that would break me out of the immersing storytelling, then count me out.
You literally control very small, normal things a given character does, but every decision you make affects the story, any cues you miss, or are too late on, if you decide to let someone die or save them, or if you fail to save your character(s) in intense situations, they can actually die and be removed from the story altogether, making it possible to have nearly twenty plus endings.
Heavy Rain keeps you on your toes, because a prompt can come up at any time, and most have only a small window of opportunity before you're driving through with a screwdriver or get your ass shot. You can end up making wrong decisions even when you don't want to, since your characters' thoughts and actions are affected by their current mental state, so that it becomes difficult to read your options or the buttons mapped to the options continually shift, making you prone to mistakes. Like real life, sometimes your gut instinct is the right way to go, and with others, a better option might show up if you keep a level head and wait for a second. There's no right or wrong way to go about it, unless your idea of wrong is when circumstances coalesce to where the killer gets off scot-free, and yes, that is an actual possibility.
It's the world's most interactive movie! And it's absolutely brilliant.
Here's what I'm talking about. In these clips, you're seeing part of the story from the perspective of Norman Jayden, FBI agent (and my faaavorite character from the game), and I should mention that the story is set in the near future (2011), but that's all I'm saying. The graphics and voice acting are AMAZING, and the facial captures are done by the same actors who do the voices *__* I'm really loving Norman/his voice actor, because dayum, doing a Boston accent accurately is tough enough, but being British and pulling it off? Awesome, A+ job. In the second vid, the perspective shifts to Ethan Mars, another of your characters, whose son has gone missing and may have been kidnapped by the serial killer.
Onward!
Or, have some more HD gameplay
Ugh, uuuugggghhh, I am so in love with Heavy Rain. And there's going to be downloadable content, unf. Please let there be someone else who's played/is going to play this?